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Assassin’s Creed: Valhalla Will Offer Less Grinding And Non-Violent Options

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Assassin’s Creed Valhalla is in the works for the launch of both PlayStation 5 and Xbox Series X (as well as PC and current systems), and it’s going to introduce a few changes to the Assassin’s Creed formula. The two most recent games in the series, Origins and Odyssey, have taken the series in a new direction by melding the action gameplay with RPG elements. Valhalla isn’t necessarily dropping those, but it sounds like progression will be a bit different in the new game. It should serve as a more comfortable play experience for fans of the earlier games, which were pure action-adventure games with very little in the way of role-playing elements.

Talking to Kotaku, creative director Ashraf Ismail has delved into the game’s progression system, as well as how new missions will be doled out, among other details. Ismail says that one of the goals with this game is to prevent players from hitting progression walls, so that you’re less likely to need to grind to level up.

“We have a new take on progression in this game,” Ismail says. “We have more the concept of power, power that is gained through, let’s say, the player gaining skills.” He wants to avoid “big progression walls” with this game, so that players can explore freely without being held back too much.

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Nintendo’s Clubhouse Games is a comforting collection of classics on the Switch

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Sometimes the simplest ideas are the best. Clubhouse Games: 51 Worldwide Classics has an extremely boring name, but also an extremely accurate one. It gathers together a few dozen classic titles — ranging from card and board games to things like pool and darts — into one package for your Switch. It’s not an especially innovative idea. But each of the games is presented with care and consideration, resulting in a delightful collection that’s just about the ideal comforting distraction.

What’s nice about Clubhouse Games is that it acts as an introduction to these tabletop experiences. You can pick any of the games at any time — there’s no unlocking process — and when you do you’re presented with a brief, charming tutorial video that gives you the basics. Each one is presented as a few characters chatting about the game and how it works. If you’ve built any of Nintendo’s Labo kits, the vibe is very similar here. For some of the more complex games, like shogi, you can also play through a quick guided match to help grasp the basics. Essentially, each tutorial gives you exactly what you need to know in a way that’s both pleasant and succinct.

The games themselves are similarly presented with a minimum of fuss. If you hop into a game of solitaire or checkers, there’s little there aside from the game. No flashy special effects or Nintendo branding. But it doesn’t look cheap or boring. Instead, the visuals and sound design combine to create a very tactile experience, despite the fact that you’re moving chess pieces around on a touchscreen.

One of the great things about Clubhouse is how it utilizes different control schemes for different purposes. If you’re playing darts, for instance, you can use touchscreen swipes to toss a dart in portable mode or, if you’re playing on a TV, you can hold the Joy-Con like a real dart and make a throwing motion. Bowling works in the same way while other games, like checkers, swap motion controls for standard button inputs. There are a few hiccups with the motion controls; I found darts to be a bit finicky, while bowling worked very well. (This is the Wii Sports bowling follow-up many have been waiting for.) But for the most part the controls do exactly what they need to.

When it comes to the games you already know, there’s something very comforting about Clubhouse Games. It’s been really nice to just hop on the couch and play some checkers with my seven-year-old, or squeeze in a few minutes of the surprisingly serene fishing game whenever I’m stressed. My favorite part of the experience, though, has been discovering new things. I’m finally learning how to play hanafuda, and discovering games I’d never had the opportunity to try before, like the ancient strategy game mancala. Clubhouse does a great job of presenting these experiences, too, grouping games into helpful categories like “social” or “sport,” and providing little bits of trivia as you play. My favorite section features some of the card and board games Nintendo made before it became known for the NES and Super Mario.

I’ve lost count of the number of games I’ve called “perfect for the Switch” over the last three years. But even still, Clubhouse is ideally suited for the platform, more so than just about anything I’ve played. It has games you can enjoy by yourself or in groups, and experiences that are suited for both portable and TV play. It’s not a flashy system seller — but it’s a game I’ll always want to have with me, just in case.

Clubhouse Games: 51 Worldwide Classics is available today on the Nintendo Switch.

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PUBG PC free weekend with 50 percent discount on Steam has begun

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The developers of battle royale game PUBG recently announced that it will be free for PC users on Steam for a weekend. The free weekend of PUBG is now live on PC platform Steam which means that users download and play it for free. The free weekend takes place from June 4 to June 8. This was announced on the social media accounts of PUBG. Besides this, users that even want to buy the game permanently will get 50 percent off which means it is available for Rs 499.

The most recent update of PUBG is the first one to arrive after the Vikendi map reword hit with update 7.2. This is massive update with a lot of changes in it, and the primary ones include Ranked Mode, addition of bots to the game, and weapon and armor balances.

PUBG update 7.2: Details

Ranked Mode

A new ‘Ranked’ sub navigation option has been added to the ‘Play’ section of the primary navigation menu. Matches will feature a maximum of 64 players and there will be no bots. Players need to reach a minimal Survival Mastery level of 20 before they qualify for ranked. Depending on their platform and region, players may need to verify their account using SMS before they qualify for Ranked mode.

Ranked mode games will be randomly played on Erangel, Miramar, or Sanhok. Ranked mode will have an overall increase in item loot spawns. There are a total of 6 tiers in the Ranked system (Bronze, Silver, Gold, Platinum, Diamond, Master) with 5 Divisions (V – I) within each tier. A player’s current rank is determined by their Rank Points (RP) in a given queue. After a player dies, they will receive an adjustment to their RP based on their performance. The metrics that determine performance are Kills, Assists, and Personal placement.

At the end of the season, players will receive Ranked rewards based on their Highest Ranked tier that season. All players will receive a nameplate and emblem recognizing their Tier. The Leaderboards have also returned and have been updated to work with with Ranked mode.

Bot Opponents

Bots are finally here on the PC version of the game with PUBG update 7.2. Like in the console version, devs write that with a certain player base has become rather skilled. Hence matching these people with lower skilled players is unfair. To balance this out bots are being added to the game. They have shared the mechanics of how bots will work in terms of movement and how they will spawn. The bots will have a the skills to use bullet drop mechanics and even understand proper aiming at players. Hence they can be dodged like you are dodging normal players. They will also have loot and will be killed a lot, hence they will not carry a lot of loot each.

Weapon and Armor Balance

Assault Rifles

This is a major change in the game and Assault Rifles are being targeted in this patch. “The M416 has long been the most powerful AR and one of the top guns in the game as a whole, so we’ve adjusted it and buffed some of the other ARs to give players alternative options.” Write the devs. With this M416, M16A4 and SCAR-L now have increased reload times.

M16A4, and MK47 Mutant now have decreased recoil when firing in quick succession in semi-auto and bursts mode and have tracers. Beryl M762 has Increased muzzle velocity from 680 m/s to 740 m/s and decreased recoil. Shotguns now have increased limb multiplier from 0.9 to 1.05 and head multiplier from 1.25 to 1.5. They also have increased hip-fire accuracy and decreased accuracy penalty during movement and damage drop over distance for all shotguns.

PUBG PC getting a free weekend on Steam from June 4

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PUBG PC getting a free weekend on Steam from June 4

Armor

With this new update, ‘destroyed’ vests will no longer disappear, and neither will your inventory space. In addition, vests will continue to provide 20% protection and slight aim punch reduction once destroyed. The base protection level of the destroyed vest is the same no matter the type of vest you’re wearing. This should mean more competitive engagements, even if the situation doesn’t allow for the looting of a new vest.

Gas Can improvements

The Gas Can can now be equipped in a melee weapon slot. Players can then press “attack” to pour gas on the ground. It takes around 7 seconds to empty the can. Spilled fuel can be set on fire with gun shots, molotovs, and grenade explosions. Fire deals the same damage as a molotov, but burns longer. Spilled fuel evaporates in about 3.5 minutes. You can also throw the Gas Can the same way as melee weapons (aim, then press attack), which causes it to release some fuel upon landing, making it easier to ignite and explode.

Besides these there are other changes and new skins which are being added, these can be found here.

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Call Of Duty: Modern Warfare And Warzone Add “Black Lives Matter” Splash Screen

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Players who boot up Call of Duty: Modern Warfare and Warzone now will be prompted to download an update, and it’s added a new splash screen to the game announcing support for Black Lives Matter. The screen, reported on by The Verge, contains a message for the Call of Duty player community.

“Our community is hurting,” the screen reads. “The systemic inequalities our community experiences are once again center stage. Call of Duty and Infinity Ward stand for equality and inclusion. We stand against the racism and injustice our Black community endures. Until change happens and Black Lives Matter, we will never truly be the community we strive to be.”

The screen will appear for all players upon booting the game, and The Verge reports that it is also appearing on loading screens and when you switch between different modes.

While Call of Duty has long been notorious for having many toxic players, this is one of several efforts being taken or promised right now to address racism among the player base. Season 4 has been delayed following the murder of George Floyd, and Infinity Ward has promised to combat in-game racism with enhanced counter-measures.

Infinity Ward is one of several developers and publishers that has addressed current world events and pledged support for Black Lives Matter.

GameSpot would like to encourage readers to donate to Black Lives Matter, and to seek out black voices in media.

GameSpot is now hosting Play For All–a celebration of all things gaming. Join us as we bring you the summer’s hottest news, previews, interviews, features, and videos, as well as raise money for COVID-19 relief efforts and Black Lives Matter with the help of our friends from around the gaming world. Check out the Play For All schedule for more.

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