Seven years after the release of the original, The Last of Us Part II is finally out now on PlayStation 4. Even before release, writer-director Neil Druckmann acknowledged that some fans of the first game would dislike the sequel, and now that the game is out, he’s responded to more of the internet hate.
Speaking on former Nintendo boss Reggie Fils-Aime’s podcast, Druckmann said it’s worthless to fight against people when they share their opinions about a game–whether it be good or bad. However, Druckmann said he can’t understand how people get so worked up and upset about fictional characters.
“I think you have to create some separation to say, we made this game, we believe in this game, we’re proud of this game, now it’s out there and it’s like whatever reaction people have–whether they like it or not–that’s fair,” Druckmann said. “That’s their reaction and you don’t fight that. The other thing with the more hateful stuff, the more vile stuff, that’s a little harder. It’s especially harder when I see it happening to team members or cast members who play a particular character in the game.”
Assassin’s Creed Valhalla Has Fishing, And It’s Tied To An Important New Part Of The Game
As part of Ubisoft Forward, the developer shared a long list of new details about Assassin’s Creed Valhalla regarding the combat, how you can recruit cats, and that you’ll be able to switch between male and female Eivor at any point in the game.
Another detail confirmed during the presentation was that Valhalla will have a fishing mechanic–and it’s tied into another new system for the game. In Valhalla, your health does not automatically regenerate over time, so you will need to find ways to replenish it. One way is to catch and consume fish.
Given that Valhalla is set in 873 CE, the game does not feature actual fishing rods. So you will simply cast a line with your hand and try to catch a fish that way. Once you have a fish on the line, you’ll need to mash the A button to bring it in. You must control the direction of the fish and also the tension of your line to be able to successfully land the fish.
Far Cry 6 Dev Explains The New Setting Of Yara, And How Political Revolution Is Core To The Story
In the reveal trailer for Far Cry 6, the main antagonist, Yara president Anton Castillo, explains the chaotic nature of power in governing society to his teenage son Diego. His son is poised to take over when the time comes, but for now, Anton wants his son to understand his point of view. Using a hand grenade as a metaphor, the elder Castillo states that, “Our country is like this grenade, except it has two basic parts: the people, and you–and you must clutch them nice and tight. Or we all go boom.”
Far Cry 6 is a game about politics and how radically different views inevitably lead to conflict. Set during an uprising in the country of Yara, which takes stylistic and historical inspiration from the island of Cuba, you’ll join the rebel force made up of citizens to overthrow Anton Castillo and his regime. His ultimate goal is to bring the country out of its period of stagnation and into a supposed new age of prosperity, even if it means oppressing and enslaving the country’s citizens to do it. Since Far Cry 3, the franchise has enjoyed putting its villains front and center, giving them plenty of time to explain their philosophies in elaborate detail. They’re larger than life figures whose presence is evident throughout the jungles, caves, and forests in the open-world settings–and Far Cry 6 is no different.
The new game coming from Ubisoft Toronto leans more heavily into the dynamic of revolution, and how Yara’s citizens rise up to free themselves instead of waiting for an outside savior to do it for them. Far Cry 6’s story is about combating fascism, and you are playing as a member of the anti-fascist movement. Speaking with Far Cry 6 narrative director Navid Khavari, he explained the backbone of Far Cry 6’s plot, and how the game’s central character, Dani Rojas, fits in.
Far Cry 6 Brings Back A Voiced Protagonist, But With A Few Twists
Far Cry 6 is the next game in Ubisoft’s open-world shooter franchise. While Far Cry 5 brought the series to North America for the first time, and with its follow-up New Dawn taking a surprising turn towards the post-apocalypse, Far Cry 6 brings the series back to its roots in a tropical locale. This return to the series’ roots also brings back a kind of protagonist who has more of a personal stake in the story, and FC6’s lead character will be more present and visible throughout the campaign.
Revealed during Ubisoft Forward, the protagonist of Far Cry 6 is Dani Rojas, is a native of the island of Yara–a country “frozen in time” due to economic sanctions. With the rise of a guerrilla revolution in the country, Rojas gets swept up in the push for change against Presidente Anton Castillo’s regime. Unlike other Far Cry protagonists who are outsiders making their way through a foreign land, Rojas has deep ties to the island, making their investment in its future more personal.
Taking cues from Assassin’s Creed Odyssey and Valhalla, players can choose from either a male or female version of Dani, and both will be fully voiced throughout the campaign. Furthermore, Dani Rojas will also appear in cutscenes interacting with other characters throughout the game, moving away from the first-person dialogue sequences and making the protagonist more visible.
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