Like its predecessor Ori and the Blind Forest, the latest game from Moon Studios is an unassuming one to be so emotionally affecting. Ori and the Will of the Wisps continues Ori’s journey to a dramatic conclusion, and does it with much of the same style and tone that made the first game so memorable. Now that time has passed, we chatted with Moon Studios’ founder Thomas Mahler and composer Gareth Coker to unpack the most uplifting and devastating moments of the game.
GameSpot: The last time we talked, you mentioned that the place that the story ends up is where you imagined Ori going from the beginning. Can you expand more on that?