PUBG: Performance, Content, And Balance Plans For Console In 2020

In a lengthy blog post about the state of Playerunknown’s Battlegrounds on consoles, developer PUBG Crop. has pinpointed several areas that the studio is focusing on throughout the rest of development in 2020.

The post is split into four sections, including comments on performance fixes, gameplay balances, security updates, and the gap between content on PC versus consoles. In terms of performance, the post acknowledges progress made in 2019 on improving texture pop-ins and overall stability, continuing on to say that the focus in 2020 is to continue addressing memory issues causing crashes and widespread hitching. PUBG Corp. also acknowledges the request for a higher frame rate, especially on more powerful consoles, but that the studio is committed to fixing existing issues before potentially moving forward with that.

The post also mentions that content between PC and console versions of PUBG is now down to a two-week delay for the most part, but that the studio is working towards release parity in the near future. The team is also looking into introducing more options for custom matches, but is currently weighing those up against potential performance impacts they might have. An Observer Mode is also being planned for consoles this year, allowing smaller tournaments to set up viewing streams from within the game.

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